Points are awarded based on the time needed to solve the mechanics of the encounter. The fastest team is awarded 100 points. All other teams are awarded a smaller amount in descending order based on their submitted times.
Some encounters are designed with elements of irreducible duration, aka roleplay elements that can’t be influenced by the players. In the calculation of the points the duration of these elements is removed from the submitted times. The exact amount of points is calculated using the formula:
points = 100 x fastestTime – irreducibleTime |
yourTime – irreducibleTime |
In words: The fastest team gets 100 points. A team that takes twice as long is awarded half the points. Elements which duration can not be influenced by the players are not considered for the calculation.
As arc logs have a slight variance, the league uses the Point-of-View’s encounter countdown. Your time is calculated by
yourTime = startCountdown – currentCountdown
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